Ghost Cache

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'Menu' 3.5

568-9-23a

Evening Continued

Home of Raphael Whitebuckle, Tanzar, North West Coast, Mrilchift, Riches of Renfros

With exaggerated slowness, Granny V — no, she was Stoni! — picked herself up from the defaced garden bed into which she'd tumbled.  First she rolled from her side onto her back, then she pulled herself into a sitting positon, and finally she awkwardly rose up, barely maintaining her balance.  In spite of her hand clutched over her nose, she could feel the blood dripping down her face.

She glared down at the traitorous rake, judging it for having found its way under her foot.

How could it have possibly moved there?  Is this something like the book and the bottle?  And maybe the wire?  Was the rake plucking the wire?  Ergh, I can hardly think!

She belatedly thought of a solution to the problem of pain.

"ALI, set my pain percpetion to the minimum."

The pain melted away into something far more manageable, but somehow no less distracting.

Of course that didn't work.  Stupid cheating dream game!

Repeatedly looking at the scene and willing her Observe skill to give her an answer didn't work either.  Skills didn't work like that.  Her progress had stalled, but she didn't want to give up and go inside without gaining some clue as to what was going on.  But even with her borrowed fur coat, she was growing cold.  Standing in the freezing night air wouldn't do her any good.

Maybe having a class will help...

"ALI, show me that class list again."

Potential Starter Classes
NameDescriptionRequirementsAvailableAbilities
LabourerOne who does basic physical work. [More...] False [More...]
DrudgeOne who does intense, thoughtless physical work. [More...] False [More...]
NameDescriptionRequirementsAvailableAbilities
ScholarOne of quick mind who studies some facet of the world. [More...] True [More...]
PhilospherOne of vast mind who studies many facets of the world. [More...] False [More...]
NameDescriptionRequirementsAvailableAbilities
BardOne who entertains, amuses, and perhaps manipulates. [More...] False [More...]
NobleOne of high status and position in society who knows how to make others achieve their goals. [More...] False [More...]
NameDescriptionRequirementsAvailableAbilities
AcrobatOne who is capable of precise physical feats. [More...] True [More...]
AdeptOne with astounding physical presence. [More...] False [More...]
MessengerOne who carries information over great distances. [More...] False [More...]
RangerOne who has honed the art of distant violence. [More...] False [More...]
SageOne who is considered wise and mysterious, seeking and using hidden knowledge while maintaining their own secrets. [More...] False [More...]
TeacherOne who can entertain and enthrall with knowledge. [More...] True [More...]
NameDescriptionRequirementsAvailableAbilities
ArtisanOne who crafts mighty works. [More...] False [More...]
Shade StrikerOne who waits in hiding as long as is needed to strike at unsuspecting targets. [More...] False [More...]
StrategistOne who knows how to get things done, and gets them done. [More...] True [More...]
TraderOne who is the master of none. [More...] True [More...]
Potential Starter Classes_Muscle Based_Labourer_Requirements
Muscle
2
Potential Starter Classes_Muscle Based_Labourer_Abilities
NameDescriptionCategory
Break TimeTaking a short break refreshes stamina and gives a brief attribute boost.
  • Muscle
Group EffortSlight speed increase to physical tasks per nearby worker performing the same task.
  • Mind
RepetitionReduces stamina drain of repetitive physical task, causes a timed debuff to other tasks on use.
  • Mind
  • Muscle
Second WindRestore full stamina. Has a long cooldown.
  • Muscle
Working CadenceSinging or chanting while working causes slight speed increase in nearby workers performing the same physical task.
  • Mystique
Potential Starter Classes_Muscle Based_Drudge_Requirements
Muscle
4
Potential Starter Classes_Muscle Based_Drudge_Abilities
NameDescriptionCategory
Absolute UnitIncrease effective Muscle for a time. Long cooldown.
  • Muscle
Low MaintenanceFood and drink are extra nourishing.
  • Muscle
Muscle MemoryLearn how to perform a physical task by seeing another worker do it.
  • Muscle
Repetitive FugueReduces stamina drain of repetitive physical task, reducing effective Mind to 0 while active.
  • Muscle
Rush HourWork much faster for a time, then become completely exhausted.
  • Muscle
Potential Starter Classes_Mind Based_Scholar_Requirements
Mind
2
Potential Starter Classes_Mind Based_Scholar_Abilities
NameDescriptionCategory
Appear BrilliantWhen communicating an idea, increase its positive perception.
  • Mystique
  • Mind
ConcentrateFor a time, increase Mind at the expense of Mystique.
  • Mind
Detect ConnectionNotice relationships between details within chosen field of study.
  • Mind
Detect PatternNotice the order behind details within chosen field of study.
  • Mind
Escape NoticeAppear to be a noncombatant, non-threat, or unimportant.
  • Mystique
Potential Starter Classes_Mind Based_Philospher_Requirements
Mind
4
Potential Starter Classes_Mind Based_Philospher_Abilities
NameDescriptionCategory
Towering BrillianceYour words, deeds, and reputation seem amazingly lofty.
  • Mind
  • Mystique
HyperfocusFor a time, vastly increase Mind at the expense of Mystique and Muscle.
  • Mind
Web of ThoughtRemember and revisit your interconnected thoughts and easily spot new connections and patterns.
  • Mind
Inductive ReasoningCalculate likely outcomes based on past experience and current knowledge.
  • Mind
Mental ConditioningTrain your body to respond to specific stimuli as you choose.
  • Mind
Potential Starter Classes_Mystique Based_Bard_Requirements
Mystique
2
Potential Starter Classes_Mystique Based_Bard_Abilities
NameDescriptionCategory
Feel the RhythmYou can sense the momentary flow of events and weave the timing of your performance to match.
  • Mystique
Feel the RhymeYou can choose words that fit the momentary meaning of events.
  • Mystique
FlourishMake an action especially surprise and delight your audience.
  • Mystique
Pitch PerfectWeave the tone of your performance to fit or adjust the mood of an audience.
  • Mystique
Sense DesireKnow what is in the hearts of others.
  • Mystique
Potential Starter Classes_Mystique Based_Noble_Requirements
Mystique
4
Potential Starter Classes_Mystique Based_Noble_Abilities
NameDescriptionCategory
Inspire LoyaltyTarget underlings work or fight harder for your cause in response to your encouragement.
  • Mystique
OveraweYour sheer presence gives lesser beings pause.
  • Mystique
Sceptre StrikeIncrease power and proficiency with your weapon of office, and it is much harder to damage.
  • Muscle
Sense AllegienceDetermine targets' willingness and intent to plot against you or your enemies.
  • Mystique
VoluntellConvince target of lower status that a plan is their own idea.
  • Mystique
Potential Starter Classes_Two Stat_Acrobat_Requirements
MindMuscle
21
Potential Starter Classes_Two Stat_Acrobat_Abilities
NameDescriptionCategory
Choose MomentYou know the best time to make a move.
  • Mind
Dodge HarmYou can detect incoming danger and move aside.
  • Mind
  • Muscle
Maintain BalanceYou can keep your centre of gravity in the right place.
  • Mind
Spot PerchYou can detect good places for landing or grabbing.
  • Mind
Unerring GraspYou can grab onto what you want to.
  • Muscle
Potential Starter Classes_Two Stat_Adept_Requirements
MuscleMystique
12
Potential Starter Classes_Two Stat_Adept_Abilities
NameDescriptionCategory
Hypnotic PerformanceYour movements demand attention and can inspire chosen responses in observers.
  • Mystique
Maintain FlowYou know how to chain your movements together to drain less stamina.
  • Muscle
Self ReinforcementMultiple rapid strikes increase in strength.
  • Muscle
Become OneEmotional closeness to something lets you mimic its attributes.
  • Mystique
Rubber SoulEmotional punches only stretch you and bounce off, as do physical pains.
  • Muscle
  • Mystique
Potential Starter Classes_Two Stat_Messenger_Requirements
MuscleMystique
21
Potential Starter Classes_Two Stat_Messenger_Abilities
NameDescriptionCategory
Avoid ReprisalYou make sure no one is inclined to shoot the messenger.
  • Mystique
Blessed FeetYou are harder to damage when carrying good news and you attract friends.
  • Muscle
  • Mystique
Worn PathThe more familiar you are with your route, the easier it is to travel it.
  • Muscle
Dark TidingsWhen carrying bad news, all know to get out of your way and your strength is increased.
  • Muscle
  • Mystique
News HoundYou can sniff out a good story and are especially swift at reaching a noteworthy scene.
  • Muscle
  • Mystique
Potential Starter Classes_Two Stat_Ranger_Requirements
MindMuscle
12
Potential Starter Classes_Two Stat_Ranger_Abilities
NameDescriptionCategory
Adjust AimYou know how to move to increase accuracy of subsequent ranged attacks.
  • Muscle
Bow ArmReduce fatigue from using a ranged weapon, at the expense of Mystique.
  • Muscle
Nature KnowledgeYou know how to use your environment to your advantage.
  • Mind
Spot PreyYour senses are honed to detect that which you seek.
  • Mind
StillnessYou can remain motionless yet ready to act swiftly.
  • Muscle
Potential Starter Classes_Two Stat_Sage_Requirements
MindMystique
12
Potential Starter Classes_Two Stat_Sage_Abilities
NameDescriptionCategory
BaffleConfuse targets with words or actions, making them susceptable to manipulation.
  • Mystique
ConcentrateFor a time, increase Mind at the expense of Mystique.
  • Mind
Draw FocusTrick targets into noticing only what you want them to notice.
  • Mystique
Resist PoisonPurify your body through sheer force of will.
  • Mind
Sense VulnerabilityDetermine targets' emotional and mental weak points.
  • Mystique
Potential Starter Classes_Two Stat_Teacher_Requirements
MindMystique
21
Potential Starter Classes_Two Stat_Teacher_Abilities
NameDescriptionCategory
Distill KnowledgeYou can find the basic or important facts in a body of knowledge.
  • Mind
Generate LessonYou can fashion a method by which your students can learn some specific information.
  • Mind
Memorable MomentYour students will long remember a specific point, and who taught it to them.
  • Mystique
Retain AttentionAs you teach your students are more likely to remain engaged.
  • Mystique
Spot TalentYou can evaluate who will make good students, and determine what your students might be capable of.
  • Mind
Potential Starter Classes_Three Stat_Artisan_Requirements
MindMuscleMystique
121
Potential Starter Classes_Three Stat_Artisan_Abilities
NameDescriptionCategory
Add FlairYou can add details to a product to induce a particular feeling in those who experience it.
  • Mystique
Effective ToolingYou know the best tools for the job.
  • Mind
Industrious EnduranceYou can better cope with the hazardous side effects of your crafting processes.
  • Muscle
Material GainsYou know what materials to use in a project and how to combine them most effectively.
  • Mind
Steady HandYou can accurately perform very detailed work.
  • Muscle
Potential Starter Classes_Three Stat_Shade Striker_Requirements
MindMuscleMystique
112
Potential Starter Classes_Three Stat_Shade Striker_Abilities
NameDescriptionCategory
Appear HarmlessReduce suspicion and fear aimed your way.
  • Mystique
Imbue EssenceYour mental state influences your weapon and those it strikes.
  • Mystique
Pierce ProtectionStrike foes through armour and cover.
  • Muscle
Skip EmptinessWhile waiting, time seems to pass quickly until something notable occurs.
  • Mind
Unerring BlowIncrease the accuracy of your first attack in a fight.
  • Muscle
Potential Starter Classes_Three Stat_Strategist_Requirements
MindMuscleMystique
211
Potential Starter Classes_Three Stat_Strategist_Abilities
NameDescriptionCategory
Evaluate CapabilityYou can determine what you and your allies can do.
  • Mind
Evaluate EnemyYou can determine what your foes can and might do.
  • Mind
Predict OutcomeRapidly determine the result of a conflict, based on available information.
  • Mind
Force MultiplierShare strength with those acting in concert with you.
  • Muscle
Battle RhythmYou feel the opportune moments to act in order to shape your foes' impressions.
  • Mystique
Potential Starter Classes_Three Stat_Trader_Requirements
MindMuscleMystique
111
Potential Starter Classes_Three Stat_Trader_Abilities
NameDescriptionCategory
Effective BrandingYou have a sense of how to manage your reputation and the expectations of customers.
  • Mystique
Lug GoodsYou are effective and efficient and safely carrying trade items.
  • Muscle
Make DealYou are good at settling trades and arrangements in your favour.
  • Mystique
Organise SpaceYou are great at packing and arranging stock, and customers.
  • Mind
Spot OpportunityYou are skilled at determining what is possible with what is available.
  • Mind

Alright, let's see...  Scholar gives me Concentrate, Detect Connection, and Detect Pattern.  Those sound quite useful.  Acrobat... doesn't really help me at all with tonight's problems.  Teacher doesn't help either, except maybe Distill KnowledgeStrategist isn't really applicable without enemies, allies and conflicts.  I don't even know for sure that I have an enemy.  Trader... nothing good there, other than Spot Opportunity, maybe.  Looks like Scholar is the way to go.

Stoni carefully peeled her hand away from her sticky face.  Her nose seemed to have stopped bleeding.  She considered asking how much damage the rake had dealt, but decided it didn't really matter.  What counted was that she wasn't appreciably closer to death, and wouldn't be smelling much for the rest of the night.  Now that her hand was free again, she picked up the lantern from where it had fallen.  That moved the shadows around, but didn't show her anything new.

"To get the class I want, do I just ask for it?  Or are there other steps?  Can I remove it if I change my mind?"

A class will be removed if you do not raise at least three of its abilities to Poor rank within a week.  You may purge a class up until you have raised all of its abilities to Poor rank or any of its abilities to Sufficient tier.  Upon reaching those rank conditions, you will be prompted with a final chance to purge the class.

"Seems like a decent way to try out new classes without too much risk.  Alright, sign me up for the Scholar class."

  • You are now a Scholar.
  • The abilities Appear Brilliant, Concentrate, Detect Connection, Detect Pattern, and Escape Notice are each at Poor rank, tier 0.

"I don't feel any different."

She eschewed speaking out loud, not wanting to interfere with her injured nose.  It felt blocked too, and she didn't want to sound ridiculous.

You are not any different yet.

"Oh.  Right.  I'd better get to work."

She again looked at the rake and the ground around it.  Even with the lantern held close by, no useful details stood out.  Hoping to prevent further accidents, she turned the rake over before turning away.  A close inspection of the symbols scratched in the garden bed — those that remained after she'd fallen on it — yielded only the guess that it had been done with a stick.  On a hunch, she put down the lantern and picked up the rake, holding it with the working end up.  She dragged it through the soil, producing a mark extremely similar to those already there.

Aha!  That was done with the rake.  But if so, where was the person holding it standing?  I didn't see any footprints, and it doesn't look like anything was covered up by raking.

  • Detect Connection to Dreadful-5, Observe to Poor-25.

Progress, nice!  But does that mean I'm on the right track?  Um...  If no one could have been holding the rake, then maybe...

She bent down and examined the rake closely, expecting to find a string tied to it, or something similar.  There was nothing.  It was just an ordinary rake with nothing attached to it.

"Argh!  Ow!"  Stoni kicked at the dirt in pained frustration.  She was only growing colder, not closer to an understanding.

Some scholar I am.  But this is going nowhere.  I really need to get myself patched up, clean, and warm.

Abandoning the scene of the rake attack, she carried the lantern back into Raphael Whitebuckle's home.  Though she'd made sure all the windows were closed, it wasn't much warmer inside than out.  That was easily solved by lighting a fire in the loungeroom stove.  She was pleased and relieved to find that it was set ready to light.  She had some worries of a 'weird accident' causing the fire to spread out of control, but the wide hearth and firmly latching door on the stove alleviated those enough.  The danger of freezing was more imminent than that of a conflagration.

While that starts heating the place up, I'd better see how frightful my face looks.

To that end, she climbed the stairs to the main bedroom and entered its attached bathroom, still carrying the lantern.  She tossed the fur coat over the back of a carved wooden chair and entered the huge bathroom.  The mirror revealed a ghastly sight.  It took a few heart-pounding seconds to understand that the blood-masked face staring back at her was her own.  Or more precisely, the one she was borrowing for a few hours.  Much of the blood had settled in wrinkles.  The grey eyes looked tired, as if they had watched generations pass.

Did I ever grow old?  What colour were my eyes?  Why does no answer feel right?  What happened to me?

Sighing at the futility of her questions, Stoni moistened a washcloth in the bathroom sink and carefully dabbed at her face.  Her nose was swolen and tender, but it didn't seem to be actually broken.

I'm looking forward to leaving this body behind now.  Now let's see if there's something I can use as a bandage.  Or maybe some cotton in case it starts bleeding again?  Or... actually, what I'd really like is a bath.  Or maybe a shower.  I definitely remember liking showers.

  • Detect Connection to Dreadful-10, Observe to Poor-27.

She was puzzled but pleased by the ability and skill progress, but didn't dwell on it.  Her priority was figuring out how to get hot water.  She first tried filling the spa.  Nothing happened until she realised the water required manual pumping.  Once she got the water flowing, she was very pleasantly surprised that the water ran hot.  It was actually too hot, but after a few minutes of labour the flow cooled significantly.  She realised the water must be heated by the wood stove, and the water in the pipes had heated much more than the flowing water.  The amount of hottest water implied a long length of tubing was being heated.  She concluded it was likely coiled around the chimney, and was rewarded by a few more levels of Detect Connection and Observe.

After a few more minutes the merely warm water brought the temperature in the tub down to a bearable level.  The bathroom had already steamed up significantly, warming the air to a pleasantly balmy temperature.  She slipped out of Granny V's outfit — a forest green dress with tiny cream leaf patterns and puffy cream sleeves — and sank into the soothing water with a deep sigh.

This is lovely, but how do I turn the jets on?  Do they need pumping too?  Maybe I missed something.  But what?

She let herself slid almost completely underwater and soaked in the liquid warmth.  On one hand, it felt perfectly real.  On the other hand she wasn't sure whether she actually remembered what 'real' felt like.  Also she could only feel one of her hands.  She decided there was no point in worrying about that and let herself relax.

Deep breaths.  Out and in.  There's no hurry.  Nothing to fear.  Just be cosy in the moment.  Maybe I should have brought up a bottle of wine.  Bottle...  The bottle fell off the middle of the bench, the book fell off a narrow shelf.  The rake moved a lot further.  If some unseen forced moved all of them, could it be growing stronger?

  • Detect Connection to Dreadful-25, Concentrate to Dreadful-10.

Stoni's rejoicing at her new achievement was short lived, as the bathwater grew cold.  Not gradually unpleasantly cold, but suddenly bitterly cold.  She sprang up over the side and landed on the fluffy towel she'd placed at the ready.  The room swam around her, due to the disorientation from moving so quickly.  She'd largely ignored her vision trouble, but now it was causing her serious trouble.

Visibility was low and the air still felt extremely humid.  She absently noted that she would need to find a way to air the room out without chilling the house in the process.  Most of her attention was on trying to wrap the towel around herself with one working arm, and removing the frigid water as rapidly as possible.

How?  What just happened?  There's no way that was possible!  Water doesn't just almost freeze out of nowhere!

The vapour cleared a little, allowing her to see the foggy mirror.  Some parts of it were distinctly lacking in fog.  Not just parts, lines.  Symbols.  Words.

YOU CAN NOT HIDE

PROOF RESTS BELOW


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